Draw multi-section pipe paths with snap-to-grid, diameter, wall thickness, hollow, and color controls; preview in 3D and export STL, OBJ, or GLB.
PipingDesigner draws connected 2D pipe sections on a Konva canvas and builds a corresponding Three.js 3D preview. It supports grid and snap controls, pipe dimensions, hollow or solid geometry, smoothness, and color.
Inputs include canvas points and sections, grid and snap settings, pipe color, outer diameter, wall thickness, hollow toggle, smoothness, and an export filename.
The intended pipe tool renders a 3D preview and exports STL, OBJ, or GLB geometry. It depends on external Konva and Three.js CDN modules plus WebGL. The file also contains a separate embedded finance app/document, so its current HTML structure is not reliably limited to the pipe designer.
Draw points or a path on the 2D canvas, then add sections and adjust the visible drawing controls. Konva must load for the canvas interactions to work.
Outer diameter sets the pipe size, wall thickness controls the material wall, and hollow mode determines whether the concept is modeled as a tube or solid form.
The pipe workflow offers STL, OBJ, and GLB export for further inspection or editing.
The page relies on external Konva and Three.js resources and a WebGL-capable browser. Its duplicate embedded document can also affect the reliability of the current HTML structure.
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