50 MK
100
80 E
0.10 /s
15x
Wall Type
Particles: 0 | Fusions: 0 | Temp: 0 MK
State: Initializing...

Nuclear Fusion Simulator (D-T Reaction)

Concept: This simulation demonstrates Deuterium-Tritium (D-T) nuclear fusion. High temperature (kinetic energy) and density are needed for nuclei to fuse, releasing energy.

Particle Key:

Particle brightness/speed indicates kinetic energy.

How to Use:

  1. Toggle Controls: Use "Show/Hide Controls" button (bottom-left) for parameters.
  2. View (3D Area): Mouse/touch (Orbit, Pan, Zoom).
  3. Adjust Parameters (in Controls Panel):
    • Init Temp: Starting energy of D & T fuel.
    • Density: Number of initial D & T particles.
    • Fusion Barrier: Energy threshold for fusion.
    • Energy Loss: Rate of cooling/radiation.
    • Sim Speed: Simulation time progression.
    • Confinement: Wall behavior (Reflect/Escape).
  4. Heating: 'Add Energy' (in Controls) gives particles an energy boost.
  5. Run: Press 'Start Sim'. Observe collisions.
  6. Fusion: D + T → He + n + Energy (visual flash).
  7. Control: 'Pause', 'Reset Sim', 'Instructions' (all in Controls Panel).

SolvProb — Custom Website & App Engineering

3D Nuclear Fusion Simulation

Explore a visual D–T fusion toy model with 3D particles, adjustable energy, and collision counts.

What this tool does

This interactive Three.js simulation represents deuterium and tritium particles moving in a confined 3D space. When the simplified collision conditions are met, the scene can show helium and neutron products, a visual flash, and an increased fusion count.

Who this is for

How to use this tool

  1. Use Show Controls if the parameter panel is hidden.
  2. Set initial temperature from 1–500 MK, density from 20–300 particles, fusion barrier from 10–200 E, energy loss from 0–100, and simulation speed from 1×–60×.
  3. Choose Reflect or Escape confinement, then click Start Sim.
  4. Use Add Energy, Pause, or Reset Sim while watching the 3D view and status readout.
  5. Drag to orbit and use the pointer or touch controls to pan and zoom the scene.

Inputs

Inputs are initial temperature, particle density, fusion barrier, energy-loss rate, simulation speed, and wall behavior. These values tune a visual model with hard-coded particle and energy rules; they are not measured plasma or reactor parameters.

Outputs

The scene displays moving deuterium, tritium, helium, and neutron particles. The status panel reports particle count, fusion count, average temperature in MK, and simulation state. There is no energy-balance report, saved run, or data export.

Example use cases

Related SolvProb tools

Frequently asked questions

Is this a reactor or plasma prediction model?

No. It is an educational toy simulation with simplified, hard-coded particle rules. It does not predict reactor performance, plasma stability, energy production, or actual fusion rates.

What does Add Energy do?

Add Energy gives the simulated particles an energy boost. It changes the visual motion and may affect collisions, but it is not a physical heating calculation.

Can I export or save a simulation run?

No. The page currently reports live counters and state in the browser but does not provide run history, a data export, or a saved project file.

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