Concept: This simulation demonstrates Deuterium-Tritium (D-T) nuclear fusion. High temperature (kinetic energy) and density are needed for nuclei to fuse, releasing energy.
Particle Key:
How to Use:
Explore a visual D–T fusion toy model with 3D particles, adjustable energy, and collision counts.
This interactive Three.js simulation represents deuterium and tritium particles moving in a confined 3D space. When the simplified collision conditions are met, the scene can show helium and neutron products, a visual flash, and an increased fusion count.
Inputs are initial temperature, particle density, fusion barrier, energy-loss rate, simulation speed, and wall behavior. These values tune a visual model with hard-coded particle and energy rules; they are not measured plasma or reactor parameters.
The scene displays moving deuterium, tritium, helium, and neutron particles. The status panel reports particle count, fusion count, average temperature in MK, and simulation state. There is no energy-balance report, saved run, or data export.
No. It is an educational toy simulation with simplified, hard-coded particle rules. It does not predict reactor performance, plasma stability, energy production, or actual fusion rates.
Add Energy gives the simulated particles an energy boost. It changes the visual motion and may affect collisions, but it is not a physical heating calculation.
No. The page currently reports live counters and state in the browser but does not provide run history, a data export, or a saved project file.
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