Draw a 2D outline, turn it into a voxel-style 3D object, and export the selected object for further work.
Voxel Forge Studio combines a 2D drawing canvas with a Three.js 3D preview. Create separate objects with line or freehand paths, choose perimeter or area voxelization, set depth, add holes, tune voxel resolution and spacing, and export the selected object as STL, GLB, or OBJ.
Inputs include drawn points, object color, perimeter or area fill, depth, hole dimensions, grid scale, background-image opacity, 3D resolution, voxel spacing, voxel shape, and export format. An imported image is a raster tracing background; it is not automatically converted into geometry.
The page shows the active 2D drawing and a generated 3D voxel preview. Export creates one selected object as STL Binary, STL ASCII, GLB, or OBJ. The controls do not provide an Export All action or a project save/load format.
Yes. Choose STL Binary, STL ASCII, GLB, or OBJ and export the selected object. The export is a geometry draft, so inspect it in your target application before manufacturing.
No. An image can be imported as a background tracing aid. The 3D geometry comes from the paths you draw on the canvas.
No. The current interface exports the selected object. For detailed CAD constraints, assemblies, or batch export, use a dedicated 3D workflow.
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